![]() Modify: Adjusts names of imported materials to avoid name conflict.Īdded Animated Point Cache export option, Vertex Only. Skip: Keep the original and discard imported materials if in conflict. Overwrite: Replace existing materials if in conflict. Modify: Adjusts names of imported object to avoid name conflicts. Skip: Keep the original and discard imported objects if name conflict exists. Overwrite: Replace the existing object if in conflict. Maya: Imported Lights will be converted to Maya Standard Lights.Īrnold: Imported Lights will be converted to Maya Arnold Lights.Ĭhoose what to do if there are naming conflicts with Imported Objects. ![]() Preview Surface: Imported materials will display using USD Preview Surfaces. MDL: Imported materials will display using MDL. If Unchecked Materials will be ignored.Ĭhoose the render context for loading and displaying Materials in Maya.
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